
On levels 7 - 12, he will become very active. On levels 3 - 6, he will become more active and start to behave more like he does on Night 3. Having him on these settings will significantly reduce the player's chances of dying from him. On levels 1 - 2, he is extremely inactive. Freddy Fazbear Despite his settings, Freddy is the least active of the four animatronics on every level. The only way to survive if the power goes out is if the clock rolls over to 6 AM before Freddy's tune ends or before he attacks. (He will only do so if the player is extremely inactive.) Note, however, that Freddy will always come for the player if the power goes out, regardless of his difficulty setting. Bonnie and Chica will only move from the Show Stage at the later hours, Freddy Fazbear never moves (with the exception of when the player runs out of power), and Foxy will almost never appear in Pirate Cove. Level 0 Setting any animatronic to Level 0 will almost completely disable them during the night. (artificial intelligence) is set, the more active and tougher the animatronics will be. level for each animatronic higher will increase its difficulty.ĭepending on what settings the player chooses, the animatronics will act differently. The player can set the difficulty to any number between 0 and 20, for a total of 21 possible level settings.

The player is given the ability to set the difficulty level (A.I.) of each animatronic, excluding Golden Freddy.

After completing this night, the player will receive a pink termination slip. to any number that they wish, ranging from 0 to 20. It allows the player to change the difficulty of the animatronics' A.I. The Custom Night is the seventh and final playable night of Five Nights at Freddy's.
